Build the Classic Snake Game
Build the Classic Snake Game in JavaScript – Step by Step
Classic games are a great way to learn programming. In this tutorial, we’ll build the iconic Snake game using pure HTML, CSS, and JavaScript. No libraries, no frameworks – just raw JavaScript logic. Let’s break it down!
🧩 Step 1: Setup the HTML Canvas
We'll use a simple HTML <canvas>
element where the game will render.
<!DOCTYPE html>
<html>
<head>
<title>Snake Game</title>
<style>
canvas {
background: #111;
display: block;
margin: 0 auto;
border: 2px solid #444;
}
</style>
</head>
<body>
<canvas id="game" width="400" height="400"></canvas>
🧠Step 2: Define the Game State
In JavaScript, we define the snake, food, direction, and game loop speed.
<script>
const canvas = document.getElementById("game");
const ctx = canvas.getContext("2d");
const grid = 20;
let count = 0;
let snake = {
x: 160,
y: 160,
dx: grid,
dy: 0,
cells: [],
maxCells: 4
};
let food = {
x: 320,
y: 320
};
🎮 Step 3: Game Loop and Movement
Now we update the snake's position, draw it, and detect collisions.
function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min)) + min;
}
function loop() {
requestAnimationFrame(loop);
if (++count < 4) return;
count = 0;
ctx.clearRect(0, 0, canvas.width, canvas.height);
snake.x += snake.dx;
snake.y += snake.dy;
if (snake.x < 0) snake.x = canvas.width - grid;
if (snake.x >= canvas.width) snake.x = 0;
if (snake.y < 0) snake.y = canvas.height - grid;
if (snake.y >= canvas.height) snake.y = 0;
snake.cells.unshift({x: snake.x, y: snake.y});
if (snake.cells.length > snake.maxCells) {
snake.cells.pop();
}
ctx.fillStyle = "red";
ctx.fillRect(food.x, food.y, grid - 1, grid - 1);
ctx.fillStyle = "lime";
snake.cells.forEach(function(cell, index) {
ctx.fillRect(cell.x, cell.y, grid - 1, grid - 1);
if (cell.x === food.x && cell.y === food.y) {
snake.maxCells++;
food.x = getRandomInt(0, 20) * grid;
food.y = getRandomInt(0, 20) * grid;
}
for (let i = index + 1; i < snake.cells.length; i++) {
if (cell.x === snake.cells[i].x && cell.y === snake.cells[i].y) {
snake.x = 160;
snake.y = 160;
snake.cells = [];
snake.maxCells = 4;
snake.dx = grid;
snake.dy = 0;
food.x = getRandomInt(0, 20) * grid;
food.y = getRandomInt(0, 20) * grid;
}
}
});
}
⌨️ Step 4: Control the Snake
We’ll use the arrow keys to control the snake’s direction.
document.addEventListener("keydown", function(e) {
if (e.key === "ArrowLeft" && snake.dx === 0) {
snake.dx = -grid;
snake.dy = 0;
} else if (e.key === "ArrowUp" && snake.dy === 0) {
snake.dy = -grid;
snake.dx = 0;
} else if (e.key === "ArrowRight" && snake.dx === 0) {
snake.dx = grid;
snake.dy = 0;
} else if (e.key === "ArrowDown" && snake.dy === 0) {
snake.dy = grid;
snake.dx = 0;
}
});
requestAnimationFrame(loop);
</script>
</body>
</html>
📌 Final Result
You now have a working Snake game built entirely with vanilla JavaScript!
▶️ Try It Online:
You can copy and paste the full code into this online editor to run it instantly:
Just paste everything into the HTML tab, and click “Run”!
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